HMI UX/UI Orbiter

HMI UX/UI Orbiter

HMI UX/UI Orbiter

Built for the engineer. Configured for every robot cell imaginable.
Built for the engineer. Configured for every robot cell imaginable.
Built for the engineer. Configured for every robot cell imaginable.
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HMI UX/UI Orbiter
HMI UX/UI Orbiter
HMI UX/UI Orbiter

Project Type

Project Type

Engineer-Facing Robotics HMI

Engineer-Facing Robotics HMI

Technology

Technology

Figma Design System Architecture React - Frontend Implementation Artemis API Integration Python Scripting Support Real-time Component Dashboards

Figma Design System Architecture React - Frontend Implementation Artemis API Integration Python Scripting Support Real-time Component Dashboards

Timeframe

Timeframe

Timeframe

36 Months: On-going

36 Months: On-going

36 Months: On-going

Orbiter is the engineering layer of Luna — Unchained Robotics' three tier robotics software ecosystem. A drag-and-drop interface built on modular architecture, Orbiter enables robotics engineers to configure complete robot cells to client specifications in days rather than weeks, publishing directly to Satellite for factory floor operation.
Orbiter is the engineering layer of Luna — Unchained Robotics' three tier robotics software ecosystem. A drag-and-drop interface built on modular architecture, Orbiter enables robotics engineers to configure complete robot cells to client specifications in days rather than weeks, publishing directly to Satellite for factory floor operation.

Built for the engineer. Configured for every robot cell imaginable.

Built for the engineer. Configured for every robot cell imaginable.

HMI UX/UI Orbiter — image 8
HMI UX/UI Orbiter — image 8

Brief

Design a modular drag-and-drop interface for building and publishing fully functional robot cells.

I designed Orbiter as the engineering backbone of Luna - a modular drag-and-drop interface where engineers assemble robot cells from components fed by Artemis, with every parameter set so that Satellite operators can run the system with zero technical knowledge.

Brief

Design a modular drag-and-drop interface for building and publishing fully functional robot cells.

I designed Orbiter as the engineering backbone of Luna - a modular drag-and-drop interface where engineers assemble robot cells from components fed by Artemis, with every parameter set so that Satellite operators can run the system with zero technical knowledge.

Challenge

Make engineering complexity manageable; without limiting engineering power.

The core challenge was designing an interface powerful enough for specialist robotics engineers, drag-and-drop cell assembly, Python scripting, multi-brand API integration with dashboards, and full parameter configuration, while intuitive enough to cut configuration time from weeks to days and scalable as new robot brands came online via Artemis.

Solution

Modular by design. Scalable by architecture.

Orbiter uses a modular architecture: each component draws on Artemis, fully functional and configurable. Engineers drag and drop and customize robot cell objects via project-specific dashboards, with Python scripting for cases beyond the API. Configuration flows directly into Satellite, turning engineering work into a ready-to-use operator interface.

Results

Results

Robot cell configuration reduced from weeks to days, across any brand, any factory, any specification.
Robot cell configuration reduced from weeks to days, across any brand, any factory, any specification.

Orbiter fundamentally changed how Unchained Robotics' engineering teams configure and deploy robot cells. The modular architecture meant new components and robot brands could be brought online through Artemis without rebuilding the interface. Engineers could now configure, test, and publish complete robot cell interfaces to Satellite in a fraction of the previous time - enabling faster client delivery, reduced engineering overhead, and a scalable system built to grow with every new automation project.

Orbiter fundamentally changed how Unchained Robotics' engineering teams configure and deploy robot cells. The modular architecture meant new components and robot brands could be brought online through Artemis without rebuilding the interface. Engineers could now configure, test, and publish complete robot cell interfaces to Satellite in a fraction of the previous time - enabling faster client delivery, reduced engineering overhead, and a scalable system built to grow with every new automation project.

Abstract close-up of smooth white and black layered surface.

Credits

Built in direct collaboration with Unchained Robotics' lead engineers, lead developers, and a specialist team of robotics engineers whose deep technical expertise across multiple robot brands and automation architectures shaped every system, dashboard, and interaction in Orbiter.

Leon Potgieter

UX / UI / HMI

Leon Potgieter

UX / UI / HMI

Bashar Tomeh

Teamlead

Bashar Tomeh

Teamlead

Aakash Takkar

Robotics Engineer

Aakash Takkar

Robotics Engineer

Abstract close-up of smooth white and black layered surface.

Credits

Built in direct collaboration with Unchained Robotics' lead engineers, lead developers, and a specialist team of robotics engineers whose deep technical expertise across multiple robot brands and automation architectures shaped every system, dashboard, and interaction in Orbiter.

Leon Potgieter

UX / UI / HMI

Bashar Tomeh

Teamlead

Aakash Takkar

Robotics Engineer

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©2026 Leon Potgieter - All work, all rights.

Offline

Leon Potgieter
Koringberg
Western Cape

South Africa

Leon Potgieter - Koringberg, Western Cape, South Africa